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Gamification and education: A pragmatic approach with two examples of implementation
Academic Article
Overview
Identity
Additional Document Info
Overview
Abstract
Leveraging elements of game design and theories of human motivation, gamification provides a variety of techniques to engage learners in novel ways. Our Clinical and Translational Science Award created the software platform (Kaizen-Education
Authors
Cathy Roche PhD, RN
Jennifer Croker
James Willig
Lisa McCormick
Nancy Wingo PhD, MA
David Redden
Published In
Journal of Clinical and Translational Science
Journal
Identity
Digital Object Identifier (doi)
10.1017/cts.2021.806
Additional Document Info
Author List
Willig JH; Croker J; McCormick L; Nabavi M; Walker J; Wingo NP; Roche CC; Jones C; Hartmann KE; Redden D
Volume
5
Issue
1